Dungeon: Epic Malabog's Castle
Date: 11/21/2013
Team: Hrothnor (DPS GWF), Tyrandil (CC GWF), Thorgrim (CC CW), Phelaia (DPS CW), Madaline (Healer from NW Legit Community)
Status: ALMOST successful
The original plan for the night was Epic Karrundax, but someone (probably our brave Hrothnor) mentioned Malabog, and since 4 of us already have the key, with a little encouragement from Hrothnor, we picked up some Potions of Red Cap Slaying with Formorian Concoctions (very important!), and off we went to Malabog.
The number of adds along the way aren't that different from Castle Never, and it's best to have TWO wizards cross firing them and keep them prone. The monsters are all the ones we've seen before in Sharandar, except now they all hit like a ton of bricks even the tiny ones. Powries are the most dangerous because they drain your Action Points with red laser beams!
Boss #1 was Krol Nightforge. Our first wipe was at 30% when the Totemist spawned. We tried to ignore the Witherers and DPS the Totemist, but the Witherers are healing the Totemist to full repeatedly. We went back, and this time when the Tomtemist spawns, we ignored him and DPS'ed the boss as best as we could. That did it.
Boss #2 was "yet another competing adventuring party." This was an easy fight...PVP style.
Boss #3 was King of Malabog. Per Madaline's advice, we fought in the corner of the room, but the CW still had to keep the adds off of the GWFs. It was an interesting experience fighting in such close quarters, but there was no wipe.
Boss #4 was this dragon named Fulminorax that throw tantrums by stomping, flapping his wings, and shooting lightning out of his mouth. Oh, and he does a strafing run of insta-kill lightning on the entire map at 70% and 30%. All the while Valindra is sitting on a hill zapping everyone with purple lightning, and she comes down into the arena to either choke one of us to death or create a portal that summons humongous wights. Both Madaline and Hrothnor told the rest of us that the key to winning is to save our Daily powers and unload on Valindra as soon as she screams and comes down from the hill. No biggie, right? Well, once we were in there, the two CWs who specialize in crowd control actually started having some trouble in dealing big burst damage (like in PVP). All of us had trouble generating enough Action Points for our biggest Daily to be up before Valindra comes down from the hill. Neither CW is a crit machine, and their Ice Knife was not enough to instantly get through her approximately 30k HP without setting anything up any stacks. Valindra also took a liking to Phelaia and repeatedly choked her to death 3 times over, but admittedly, Phelaia could use more HP to just withstand this kind of punishment. Each time, Phelaia fell first, then went our lovely and helpful cleric, then went Hrothnor, then Thorgrim and Tyrandil soon followed. We gave this fight four tries, and the last two attempts, we got the dragon down to half.
Madaline was a huge help through our adventure. I am quite proud of the fact that we got as far as we did.