Level Cap increase to 70!?!?

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tornnomar
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Level Cap increase to 70!?!?

Post by tornnomar »

The level cap for Neverwinter is getting a boost to 70 come Mod 6.

This could prove quite interesting...well, depending on ones views. I think it could be a good thing if T3 content was introduced. I don't really think scaling the current T2's is doable, so maybe some new dungeons/skirmishes are forthcoming. New gear too maybe? I personally would like to see new content that was/is on par with running ToS/SP/DV pre artifact everything.
I guess what I'm saying is: Remember when ToS was hard? Remember deciding whether to attack that Fell Troll in Sharandar or not?

Of course there is a flipside...but I guess we'll see!

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Re: Level Cap increase to 70!?!?

Post by Tundrra »

Im always up for a good challenge, the last couple modules have been way to easy to kill compared to first couple modules. Im not saying i want another unkillable boss like valindra was for so long after her stun was removed, but one that takes a few tries to get right...and a challenging zone would be nice, where pulling is part of the strategy. So far the dungeons don't compare the boss fights.
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