All Roads Lead to the Local Tavern

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Talolan
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Joined: Sat Aug 18, 2012 12:45 pm
Realm: Neverwinter
House: Griffon

All Roads Lead to the Local Tavern

Post by Talolan »

:hailnor

We had a week off from our normal game because of a couple players on vacation so last night I ran a one-shot for Tundrra, Arcon, and my brother as a guest player.

I was looking for what to run, and pulled up the 2017 One Page Dungeon Contest. I scrolled through the entires and picked out a dungeon called "All Roads Lead to the Local Tavern."

The party is in a town (you can pick whatever town), where they pick up, up to 6 quests. Their leads will take them into the forest outside of town, and they'll find a dungeon. There are only 5 combat encounters in the whole dungeon, one of which is entirely avoidable. There are two puzzle encounters, and some traps to avoid.

I have a quick copy built in Roll20, and can create a new game for anybody that wants to use it.

We rushed through to complete it in our normal 2 1/2 hours (it was closer to 3 before we finished). If you really wanted to stretch, you could probably get 4 hours of play out of it.
Talolan
NOR/DK-NOMAD

“Fantasy is a necessary ingredient in living, it’s a way of looking at life through the wrong end of a telescope.” - Dr. Seuss
Official Dungeon Master of your dreams.
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Tundrra
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Record: http://newoutriders.org/wiki/index.php?title=Tundrra
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Lord HC 04.06.2014
Squired SWG 03.21.2004
Recruited SWG 12.12.2003 by Baron Brambt
Location: Bloomington, IN

Re: All Roads Lead to the Local Tavern

Post by Tundrra »

It was really good, a nice balance of puzzle vs combat:)

Good pick!
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Tundrra TT:TableTop
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